/Env
From fCraft Wiki
| Command | |
| Env
Changes world environment settings | |
|---|---|
| Aliases | |
| Usage | /Env
/Env <World> /Env <World> Normal /Env <World> Cloud <Color> /Env <World> Fog <Color> /Env <World> Sky <Color> /Env <World> Level <#> /Env <World> Edge <Block> |
| Category | World |
| Required permissions | ManageWorlds |
| Usable from console? | No |
| Introduced in | fCraft 0.600 |
Changes environment setting. Changes are only visible to players using World of Minecraft client 1.9+. Any time you make changes, rejoin the world to see the effect. Colors can be specified in either 3-digit or 6-digit hex format, e.g. #F60 or #214365. You can use a tool like ColorPicker.com to find a color you like.
/Env is disabled by default. To enable it, check "Enable WoM environment extensions" in ConfigGUI, or set WoMEnableEnvExtensions to True.
Contents |
[edit] /Env
- Shows environment settings for your current world.
[edit] /Env <WorldName>
- Shows environment settings for a given current world.
[edit] /Env <WorldName> Normal
- Resets all environmental settings to default/normal settings.
[edit] /Env <WorldName> Cloud <Color>
- Changes cloud color for the given world. Use "normal" instead of color to reset.
[edit] /Env <WorldName> Fog <Color>
- Changes fog color for the given world. Fog is not fully opaque, so color of the sky will shine through. Use "normal" instead of color to reset.
[edit] /Env <WorldName> Sky <Color>
- Changes sky color for the given world. Use "normal" instead of color to reset.
[edit] /Env <WorldName> Level <#>
- Changes the altitude/level of the edges of the map, in terms of blocks from the bottom of the map. Default is MapHeight/2. Use "normal" instead of a number to reset.
[edit] /Env <WorldName> Edge <Block>
- Changes the block texture on edges of the map. Note that not all blocktypes are usable. Use "water" or "normal" to reset.